Theory of the icons (Zone 1, Zone 2, etc...) in the bonus of Sonic 1.
Teoría sobre los iconos (Zona 1, Zona 2, etc...) en el bonus de Sonic 1.
By LaMuerte



This is my first theory that talks about the icons of the bonus that appears in Sonic The Hedgehog 1 using the way Debug. In some theories they imply that such icons can that they have been shortcuts that, according to the drawing that you/they have inside, they take you to the suitable area (for example: the Area 1 take you to GHZ and the Area 3 it takes you to SYZ). Here I will demonstrate my opinion on this.


For my theory, I think that the stage bonus was divided in 6 PARTS (the bonus should have been but long, of sure) and each part was an obstacle to the one that to overcome. The Area 1 are that of departure and the Area 6 it is the one that the protected emerald was.

Here I put an example picture:

It can be to be that they have had more or less circles of Zone in the image.


- It can be that the one circulates "W" it has influenced in this theory (I think that the one circulates W it means "Warp")
- Some reason of because they can have removed those circles, it is so that the player took a long time more in finding the end (something with what I agree), also if they put those circles, they could not have put more labyrinths, what had made but boring the stage bonus.

That is my theory, say if they agree or not:).





Esta es mi primera teoría que trata sobre los iconos de los bonus que aparecen en Sonic The Hedgehog 1 usando el modo Debug. En algunas teorias implican que tales iconos pueden que hayan sido atajos que, según el dibujo que tengan dentro, te llevan a la zona indicada (por ejemplo: la Zona 1 te lleva a GHZ y la Zona 3 te lleva a SYZ). Acá voy a demostrar mi opinión sobre esto.


Para mi teoria, yo pienso que la etapa bonus se dividía en 6 PARTES (los bonus deberian haber sido mas largos, de seguro) y cada parte era un obstaculo al que superar. La Zona 1 es la de partida y la Zona 6 es la que estaba la esmeralda protegida.

Aca pongo una foto de ejemplo:

Puede ser ser que hayan habido mas o menos circulos de Zona en la imagen.


- Puede ser que el circulo "W" haya influenciado en esta teoria (yo pienso que el circulo W significa "Warp")
- Alguna razon de porque pueden haber quitado esos circulos, es para que el jugador se demorara más en encontrar el final (algo con lo que estoy de acuerdo), ademas si ponian esos circulos, no podrían haber puesto más laberintos, lo que hubiera hecho mas aburrida la etapa bonus.

Esa es mi teoría, opinen si estan de acuerdo o no :).

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